50 cal with a 100 Round Mag! Get killed by a polar bear in a fog bank. 338 Lapua Magnum Rifle, and get killed anyway. Play over 4,000 hours in PVE and enjoy the silence and leisure of not having worry about psychopathic murder hobos just looking for something breathing to shoot. Never go bakc to PVP or PVP/PVE Hybrid servers again! Get raided by a party of players hopped up on godmode with Admins helping them. Once you learn how the game works, jump into some PVP, get clapped from 1.9 Km by a guy with a Mosin. Just go straight for something crazy like BearMountain or something and play on a hyper modded server for max fun. Perhaps try one of the Alternate maps like Namalsk or Deerisle. Avoid PVP servers until you are solid on game mechanics, and learn a good loot path. Go find a nice PVE server to learn how the game works. Go straight to getting an aleternate launcher like DZSA or MAgic Launcher. They are infested tryhards, russians, and hackers. We hope to see you in the public playtests and look forward to hearing your feedback!Įnjoy and we look forward to your feedback.ĭon't bother with Vanilla Official servers. If you’re interested in running your own Linux server, you can already do so on the experimental branch.Ī full list of changes can be found on our official forums. We encourage anyone on Steam who wants to play experimental update 1.21 to try and do so on the Linux server, as we are monitoring it closely for any issues. Last, but certainly not least, we are in the final stages of testing our Linux server distribution. One more thing we’re introducing is the ability to spawn bushes, trees, and rocks through the server-side object spawner (and script). We also made a few fixes regarding thrown items falling through the ground, and we’re curious to learn how often you stumble upon this issue after this update. These two improvements should make your inventory much more pleasant to look at. Furthermore, we adjusted the lighting of the inventory camera. Continuing with the theme of readability, you now have the option to adjust the brightness of the in-game UI. Fall damage has been rebalanced as well and should be much more readable. Don’t worry though – we’ll let you find them on your own instead of spoiling the fun for you here.Įxperimental update 1.21 also comes with rebalanced quick slots, so now you won’t have to open your inventory as often. While the crossbow itself may not be strictly medieval, we have incorporated medieval themed replicas of various items and clothing throughout the world. The ballistic properties of projectiles, along with their recoverability, are the most complex parts of the crossbow, and we are interested to see how they behave on public servers. Our aim is to make the projectiles recoverable, as well as animate them with every entity you hit. Legacy players may recall this model originally having a quiver, a characteristic we decided to scrap in order to focus on the behavior of bolts. It can load a variety of bolts and be fitted with a number of sights and scopes. One of the new additions we’re introducing is the crossbow – DayZ’s first ever spring-powered weapon. This time around we’re getting medieval and traveling back to the Middle Ages! We are happy to announce the start of the experimental period for game update 1.21! We’ve got a really interesting theme for this update.
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